Nobody is perfect

Nobody is perfectThe core message of WYRED participants during the fortnight about self-image online was “Nobody is perfect”.

Young people and children argue that people should define perfection by themselves.

There is some ambivalence in regard to the role models the media and the internet presents. On the one hand, they reflect on the massive pressure arising from the physical ideals shown there, often even leading to mental health problems. On the other hand, stories from “normal” people who take over the roles of real game-changing idols, not at all in regard to bodily perfection, but on an inspiring ethic, social, and value generating level.

It is our own choice, how much importance we give to the idealized perfection standards and how far we go to reach them. Young people and children plea for an understanding of the term “perfect” as feeling good with their body and mind and their achievements as they are. They tell us, that the term should not have a specific, single and restrictive definition, but just an individual one and to have a good life, it must be us who define its meaning for ourselves.

The fortnight is closed now and we thank all the participants for their fruitful discussions.

We will continue the international conversations (

We will return to the Self Image subject from June 13th to 26th: let us think about ways in which it is possible to live our own perfect image.

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Young movements and old manners

young people go down to the streets and demonstrateClimate change, the rise of violent extremism and widespread sexism, the crisis of modern capitalism, are some of today’s society issues, which pushed especially young people to go down to the streets and demonstrate. We’ve seen in the past few years thousands of new movements blossom around the globe, putting pressure on the dominant political agenda.

2nd June 2015, in Buenos Aires and other 120 cities across the country, a large number of people took the streets against women working and social condition in South America, starting from the episode of Susana Chavez – a Mexican poet victim of feminicide – and the strict policies adopted by Argentinian President Macri towards women. The protest spread rapidly throughout Latin America, Mexico, Peru, Chile, Uruguay and the world itself. The phenomenon of Ni una Menos is cross-sectional but involves especially young people willing to make them hear their voices, everywhere. Many similar movements grew up, as in Italy, a country that saw its young population very active in the last few years.

The Italian situation is interesting in two directions: both a renewed need to demonstrate to influence the political agenda and the nervous answers to these movements by politicians who have contrary opinions. One main example is Matteo Salvini’s behaviour towards his young opponents. On March, Italian Interior Minister published on his social accounts the picture of Viola Pacilli, a 22 years old girl who attended a demonstration with a protest sign against fascism and Salvini’s controversial propaganda. Indeed, publishing her face without any kind of sensible reason (and at the boundaries of legality) meant exposing her to a direct shaming rack from Salvini’s supporters.

The case just mentioned unfortunately is not isolated, on the contrary, it is a frequent practice. In Hungary, for instance, Blanka Nagy, a high school student, was overwhelmed by tough insults from governmental sources, especially the press loyal to president Orbán. We could mention hundreds of more examples, and it is clearly a symptom of the problem.

This is part of a common strategy to far-right representatives which consists in finding an “enemy” against whom their supporters can pour out anger and frustration. It is a classic political concept, the friend/enemy dichotomy – which considers political actions and motives lead by the distinction in friends and enemies – theorised by Carl Schmitt (no coincidence an important academic even during the Nazi period). Anyway, with social networks and internet these techniques are becoming more invasive and “public”, with a new destructive potential: take the Dreyfus Affair, a political scandal occurred in late 19th century France, which symbolises a prelude to the decisive antisemitism and racism which eventually lead to World War II tragedy. Then, try to imagine it nowadays: do you find any similarities? Migrants seen as a terrifying threat, terrorist attacks turned into Islamophobia, Climate change simply reduced to a “hoax”, poor people merely considered humans, except when there is the need for votes. History is life’s teacher.

However, what is often depicted as a generation without values, politically indifferent and less valid than the previous ones, represents instead the real voice that calls for a radical change in the current socio-economic and political system. Greta Thunberg is just the last example of how much the “weak” can do, because the people who pursue political strategies as described before are the same who would call a girl like Greta a “weak”, unable to make any substantial change. Instead, she – as many others – embodies a strong answer to the rising politics of hate.

(written by Claudio Antonio De Angelis)

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Your lives on social media vs adults

There are so many ways to use apps in our daily lives as apps exist. Our student compared how she uses social media in her own life with their parents’ use, both what apps and what practices. You can watch the video for results.

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Social Media Impact On Young People: How Do You Feel Without Your Keyboard?

İdil İclal Bağdu, DOĞA SCHOOLSHi, I am Idil Iclal Bagdu. I am 16 years old and I am a 10th grade student. I want to tell you the story of my project. Until a year ago, I had a difficult time with making friends. I spent most of my time at home with my phone and computer. However, during the second half of last school year, I had very nice friendships with the new students coming to our class and I realised that the people around me had reduced my time on the phone and on the computer while making me more social, more communicative. Then I realised that most of my friends around me prefer to spend time on the internet rather than face-to-face.

I focused my project on my environment, on the rapidly developing technology and on the impact on the socialisation caused by our  technological era. The rapid increase in internet usage and the increase in the number of the internet and gaming addicts has caused many of us to realise this problem, and this has led me to design this project. I would like to point out that my friends who are addicted to games also have an important place in the project. I thought that I could do something about this issue when my peers, who have problems socialising, are usually addicted to games and I realise that this situation gradually deteriorates their lives.

Especially in this age range (13-17), I think that the difficulties in socialising will weaken the individual in the future, and weaken their relationship with other individuals. If we think that people are social beings, we can say that each of us needs each other, we need to communicate, share and make ourselves a social entity.
Technology can accelerate communication and as it accelerates communication it can have a negative impact on our socialisation processes. Of course, online games are not the only factor to negatively affect socialisation but, considering this age range and today’s technology, we can say that online gaming addiction has a large share of the blame. Based on the above, and since I need to complete a term project for my school this year, I thought I should do a study on this subject and I started to do research with the help of my guidance teacher. In this study, I planned to research the effects of game addiction in teens aged 13-17, by taking into account the negative and positive factors affecting the socialisation process.
The hypothesis of my study was that when making classroom planning, students who are game addicts and have a lack of communication skills should be seated with those who use the internet for other purposes, and who also have developed communication skills. This could then gradually result in a positive change for game addicts from a socialisation point of view, thereby improving their communication skills.
In my study, adolescents spent time on computer games for a long time, preferring computer games to social events, wanting to leave social activity groups and lying about computer use and duration, having anger management problems when not playing a computer game and feeling depressive. These are common traits of game addicts.
As a result of my research, I tried to determine the effects of online games in a certain age range and to offer suggestions for improved behaviour. My recommendation was to include addicted students in the same class with students who are not addicted. After a set period of time, we carried out individual interviews and measured participants on a game addiction scale, in order to better understand the socialisation processes of the students. The change in behaviour we measured reflected our expectations. The preparation process for the project was really tiring for me, but I can say that it was fun.
Therefore, when writing the conclusion section, my stress was reduced, and when the project was completely over, I started to apply and wait for the result. Even though I received a good score when the results were explained, I was not able to take part in the regional exhibition because my score was still below average. This made me a bit sad but, a week ago, I received a mail which lifted my spirits again, so much so I am now writing this story.

I hope you like the subject and the story of my project. If there is someone who is addicted to online games around you or you struggle to socialise, you could benefit from my project. I think everyone is likely to have such an acquaintance because of the technology of our time. I think that this project is suitable for today’s technology and its problems, as it leads to a decrease in socialising and communication skills.

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Children reflecting on fake news and Brexit

As children have not been consulted on Brexit and its effects in Northern Ireland – the Early Years group of children have come to their own conclusions.

This video captures 2 children reflecting on how they think Brexit is now Fake News! This came up as part of their discussions on their WYRED research project on Fake News.



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Nomophobia Levels of Secondary School Students

In this study, the nomophobia levels of teachers and nomophobia scores gender, age, branch, daily mobile phone usage, mobile phone level and duration, the number of daily mobile phone charges and the duration of mobile phone use It is aimed to examine the variables. The sample of the study, 2018-2019 education in the academic year, teachers from a private school in Western Anatolia were formed. The sample was determined using the appropriate sampling method. Research quantitative research The method was conducted in accordance with the relational screening model; data collection tool was developed by Yildirim and Correia (2015); Yildirim, Shumuer, Adnan and Yildirim (2015) was adapted to Turkish by Nomophobia Scale (NMP-Q). The data obtained in the study were analyzed by entering the excel program. Analysis of data sums and average scores of teachers on nomophobia scale It was investigated. According to the findings of the research, teacher’s nomophobia levels are above average; nomophobia scores among teachers It is concluded that nomophobia scores vary. Teachers, as their age increases, the number of nomophobia falls; mobile phone usage times, levels of playing through a mobile phone, playing time with the mobile phone, the number of daily mobile phone charging numbers and mobile phone usage times increase It is found that the scores increase. Based on results ultra-Domination mobile application developed; In this way, teachers’ telephone dependencies are intended to be taken under control.

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The Impact of Technology Use on Individual Social Relation

With the emergence of the Internet with the developing technology towards the end of the 20th century, there have been many changes in the forms of communication and daily life. This except for taking part in individuals’ lives ıt was placed. Face-to-face communication in human relations is replaced by technological means started to receive communication models. Central to the way of communication in the virtual environment especially in social media. Individuals established with each other on the Internet all kinds of dialogue and interaction constitute social media. Communication of people, social media re-interaction, sharing and collaboration, work and learning processes ıt has a configuration. Communication between people is fast through information technologies. New socialization environments with restructuring developments affected people’s relationships with their friends and family. People away from traditional communication environments and adopt technological communication. This style new ways of communicating with people have alienated. These forms of communication have created their own counterfeit they have come to believe in identities and have even completely forgotten their identity. that ın addition, different problems emerged outside of communication. All of this In light of this study; technology tools, especially the Internet of students, the positive and negative aspects of the impacts on communication with schools and their environment. It was obtained.

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With Technology Standing Against The Sense of Time

As time goes by the world, environmental conditions and so on. change. People adapt to this change to develop events or issues under their control and make use of changes over time. These changes develop and are passed from generation to generation. Thus, consecutive, but very different generations occur. For example technology; people, add technology to their lives or to facilitate existing conditions they develop and use in many different ways in almost every aspect of life. Over time areas of use are different from the first. These two periods and between, two or more 2nd more generations. Each generation used the same thing in different ways and the next generation. As technology evolves, people face the same issue problems vary. Some have a solution to some of them. For example: in ancient times to wash clothes for the people of a generation who have lived; stream water dirty stream muddy problems such as. But at the present time problems with washing people for a living; disconnection of the washing machine degradation and so on. like this. In short, technology is the lead role in the intergenerational conflict. Different technology to ensure that it does not affect the differences between the people of generations. a tool that facilitates life in many ways; should not use in any other way.

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The main purpose of this research is to investigate the effects of the interaction of school-age youth with technological games on the mathematical achievements in rapidly changing and developing lifestyles. In order to explain the effects of the technological games in this project, the following examples are noteworthy. First of all, T46 coded in 40 hours per week lar to the question.How often do you play technological games? It is understood that this student spent some time with technological games for 6 hours daily. Secondly, the World Health Organization announced that in 2018, computer game addiction would be recognized as u mental illness. We hear news of this kind, both in the current news and in our environment. The 4th edition of the Technology Addiction Congress, held annually by the Green Crescent, was held on 27-28 November 2017 in Istanbul. There are many studies and research on the psychological and sociological effects of technological games on people. In this study, the effects of a special Anatolian high school on high school freshmen will be examined to investigate the mathematical effects of technological games.

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Follow-up as a social media influencer to Tülay Gökçimen

This video belongs to our student Bilge Kahraman. In this video you can also find the comments about Tülay Gökçimen.

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